Rauskia
Experience
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Wealth
Platinum
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The Story of Rauskia
Lizardfolk Features:
• Your AC is 13 + Dex mod unless your worn armor would be greater
• You can swim as fast as you walk and can hold your breath for 15 minutes
• You can bite as an unarmed attack for 1d6+ str mod] slashing damage
• Hungry Jaws: [Prof]/day you can make a bite attack as a bonus action, gaining [prof] temporary hit points on a hit
• Cunning Artisan: As part of a short rest, you can harvest bone and hide from a slain beast, construct, dragon, monstrosity, or plant creature of size Small or larger to create one of the following items: a shield, a club, a javelin, or 1d4 darts or blowgun needles. To use this trait, you need a blade, such as a dagger, or appropriate artisan's tools, such as leatherworker's tools.
Outlander Features:
• You can always remember the layout of a region's geographical features, and can usually find enough food and water for six people
Rogue Features:
• Sneak Attack (1d6)
• Understand a secret language (Thieves' Cant)
• Double proficiency with chosen skills/tools (Stealth, Thieves' Tools)
Armor Proficiencies:
• Light Armor
Weapon Proficiencies:
• Simple Weapons
• Hand Crossbows
• Longswords
• Rapiers
• Shortswords
Tool Proficiencies:
• Drum (musical instrument)
• Thieves' Tools (double proficiency)
Languages Known:
• Common
• Draconic
• Infernal
• Thieves' Cant
Equipment:
• Shortsword
• Shortsword
• Dagger
• Dagger
• Dart (20)
• Backpack
• Bag of ball bearings
• String (10 feet)
• Bell
• Candle (5)
• Crowbar
• Hammer
• Piton (10)
• Hooded Lantern
• Flask of Oil (2)
• Rations (5 days)
• Tinderbox
• Waterskin
• Thieves' tools
• Staff
• Hunting trap
• Trophy (tooth of a Giant Crocodile)
• Set of traveler's clothes
• Belt pouch
• Trinket: A small packet filled with pink dust
Personality Traits:
There are two types of humanoid: lizardfolk and meat. I pity those softshells born without my natural gifts; they are like hatchlings in need of my protection and assistance.
I have a potent wanderlust, a desire to explore this world.
I find some non-repitilian humanoids to be cute, like a helpless puppy or kitten. Sometimes I pet them.
Ideals:
The natural world is more important than all of the constructs of civilization.
Survival is the highest priority.
Bonds:
None. Relatively cold and unsentimental, there is nothing in particular that ties me to people or places.
Flaws:
I feel no remorse nor guilt for a fallen comrade.
The strong survive, and the weak perish. The flesh of the fallen can be useful to me in other ways.
Notes:
My home swamp was usurped by a Lizard King of Sess'inek, a reptilian demon lord who seeks to corrupt and control the lizardfolk, shortly before my departure into the world.
Quick Stats
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Spell Casting
